What are you working on?
- The name of the project(s): Secret Neighbor; Unannounced
- Genres: Shooter, Puzzle
- Platforms: PC, Console
Team size and structure?
40+ people are working in the studio at the moment
For which tasks (responsibilities)?
Coordinate internal and external QA resources to perform manual functional, regression, and certification testing;
Identify issues at the in-game/software system level, finding shortcuts and logging them into the tracker in a standard format;
Communicate and coordinate with other departments;
Implement new and effective testing methodologies;
What kind of professional are we looking for?
2+ years of experience in a relevant position in GameDev;
Experience in commercial testing of PC/Console games;
Experience in compiling and maintaining a database of test cases on a project;
Gamer mindset and a background in a variety of genres;
English at Intermediate level and above;
Knowledge of bug-tracking software (Jira and Qase).
Will be a plus:
Experience with external QA resources;
Experience in running certification tests on consoles;
Experience with Unity and Git (sometimes you'll have to test from an editor);
Experience in testing multiplayer session and/or first-person sandbox games.
What are the conditions and bonuses?
The opportunity to work on PC and console games;
Coverage of expenses for professional courses, conferences, etc.;
Flexible work schedule;
Relocation to Lviv. The company covers relocation expenses;
21 days of vacation; 5 paid sick leaves;
Two weeks of corporate holidays simultaneously for the whole team (one in the summer and one during the Christmas and New Year celebrations). This allows you to have a complete break from your tasks and any communication with your team;
Compensation for professional training (gaming conferences, webinars, courses, literature, etc.);
Compensation for psychological help and English courses;
Compensation for work equipment;
Free access to all tinyBuild games.
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